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Mists of Pandaria announced at BlizzCon

The fourth expansion to World of Warcraft was announced yesterday at Blizzcon 2011! Mists of Pandaria, set in the ancient realm of, you guessed it, Pandaria features:

New Race: Pandaren: A new race available to BOTH Horde and Alliance players. Discover the ancient secrets of their ancient and mystical homeland, Pandaria. Denizens of a wondrous and fertile land, the Pandaren once labored under the oppressive thumb of a monstrous race of ancient warlords known as the Mogu. Through tenacity, diplomacy, and a unique form of unarmed combat, the Pandaren staged a successful revolution that deposed the Mogu and established a pandaren empire that would prosper for thousands of years.

This looks to me a bit, umm..comical. I love pandas and I love WoW but I have never thought of mixing the two. And there’s a good reason why. I’ve heard a lot of people saying “theyre not bears. Theyre humanoids. PandaREN.” Right. Surely if Blizzard didn’t want to make pandas they wouldnt make something that looks EXACTLY THE SAME. 2/5.

New Class: Monk: Harnessing their inner strength and potent “chi” energy, Monks are extremely capable in every role: damage, defense, and healing. Monks are masters of bare-handed combat, choosing to draw their weapons only for devastating finishing moves. Monk healers bring harmony and balance to every group, healing even the most grievous of injuries with ancient remedies and focused spiritual arts. And few can hope to out-last the unquenchable prowess of the Monk Brewmaster, whose empowering beverages and unpredictable combat style allow them to absorb incredible amounts of punishment.

This looks good. There are 3 sort of monk ‘paths’ to choose from; Healer, Melee DPS and Tank. I like the sound of this class, but I’d have to know more to really make a judgement. On first impressions, though, 4/5.

Challenge Mode in dungeons: Mists of Pandaria’s Challenge Mode presents a new way to reward great team players and seasoned dungeon specialists. The idea is simple: if you select Challenge Mode for a dungeon, you and your group will be racing against the clock to finish the dungeon as quickly as possible. The faster you finish, the greater your reward.

They have this system in LotRO and other games, but I think it is being more strongly developed and implemented here. Rewards playing better = good. 5/5

PvE Scenarios: Join forces with your fellow heroes and embark on epic Scenarios that will challenge you like never before

I.E LotRO’s Skirmish system. Again, good. 5/5.

Pet Battle System: You and your friends can pit your pets against each other in fun, friendly duels. You can teach your pets unique abilities and attacks, and they will use these abilities when battling other pets. As they fight and win battles, your pets will gain experience and level up, which makes them tougher and may even unlock new abilities. Assemble your roster and duke it out with your friends to see whose pets are the strongest!

Sorry. This is Warcraft, not Pokemon. I should have probably told Blizzard before they made it. Oops. Looks fun though.3/5

Talent Calculator: Customize your character with the new and improved Talent System.

Not much information on this yet, but I like what I see. Means 2 players of the same race, class, level and gear won’t be the same. Customization is good, so 4/5.

New Continent: Pandaria.

Wow. My favourite part of this xpac. Beatiful, especially Ken Lai Summit. Look http://us.battle.net/wow/en/game/mists-of-pandaria/feature/zone for details and pictures. 5/5.

The expansion also includes the usual xpac new stuff, i.e. Level cap increase to 90 and 100s of new quests.

Overall, other than the silly Pandaren and pet battle nonsense, I like this very much. I would give it a 3/5. But then, I know a lot of people who understand pandas in WoW who would give it 5/5. Even if I hate the pandaren and only give it 3/5, I’m looking forward to Mists of Pandaria. Very Much.

 
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Posted by on October 23, 2011 in News

 

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