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First Impressions

Well…

Its been a pretty busy first couple of days in WoW. I have rolled my first character, Wulfmaster, Dwarf Hunter of Dragonblight. I’ve been busy questing in Dun Morogh (at level 12 already), and have also started the Engineering and Mining professions. Being an engineer in real life, that decision at least was a no-brainer, and I love it in-game. Honestly, who wouldn’t love something when it lets you create a “World Enlarger”. Even if you have to wait until Artisan to make it. So, anyway, back to the point.

First things first, the look and feel of the game. Being a LotRO player I’ve been spoilt with beautiful graphics. WoW is 3 years older, and it shows. However, it’s perfectly decent, actually pretty good compared to most MMOs. Sound and music are also pretty good too. I’ve only quested so far in Dun Morogh, with the occasional visit to Ironforge. I like this zone. The mountains look good and feel natural, and a gryphon flight (or the so-called Ultrasafe Personnel Launcher) lets you really appreciate it. Snow is nice too. But then, WoW is made by Blizzard, so you would expect it to be.

I’ve played a hunter (or similar) in pretty much all the games I’ve played, and so far it’s looking not too bad in WoW. I have to admit I’ve fallen in love with my pet bear, Bobby, even if I sure am a long way from mastering it.

Since I played WoW a bit before Cataclysm, I can also report on the changes in Dun Morogh since then. Firstly, WOOOOOOT! Gnomeregan has been reclaimed! They’ve re-opened the airfield, and Coldridge Pass has collapsed. Which is good, because I hated that place.

Obviously, I’m only a trial lowbie, so I’ve got a huge amount to learn, do and explore, from raiding and instances, to high level crafting, to the entire continents of the Eastern Kingdoms, Kalimdor, Outland, Northrend and the awesomely named Maelstrom. Which brings me perfectly to my final point. This game is HUGE. Absolutely mind-bogglingly overwhelmingly ENORMOUS. But very, very good. And epic. 11 million people can’t be wrong.

Pros: Its big and immersive. Wonderful naming of everything i.e. “Operation Discombobulation” quest. Engineering. Cataclysm changes to Azeroth (an expansion with not only high level content!) Vague memories of the awesome new Stormwind City .That is, with the harbor. So not really that new.

Cons: Not quite as good graphics as some games, but thats about it.

WoWnub.

p.s. Being a trial account I can’t post ads on the forums, so tell your friends. Also, leave a comment on the comments page if your willing to advertise. You will be rewarded with much credit and as many World Enlargers as you like. Thank you.

 

 
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Posted by on October 25, 2011 in Random

 

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Mists of Pandaria announced at BlizzCon

The fourth expansion to World of Warcraft was announced yesterday at Blizzcon 2011! Mists of Pandaria, set in the ancient realm of, you guessed it, Pandaria features:

New Race: Pandaren: A new race available to BOTH Horde and Alliance players. Discover the ancient secrets of their ancient and mystical homeland, Pandaria. Denizens of a wondrous and fertile land, the Pandaren once labored under the oppressive thumb of a monstrous race of ancient warlords known as the Mogu. Through tenacity, diplomacy, and a unique form of unarmed combat, the Pandaren staged a successful revolution that deposed the Mogu and established a pandaren empire that would prosper for thousands of years.

This looks to me a bit, umm..comical. I love pandas and I love WoW but I have never thought of mixing the two. And there’s a good reason why. I’ve heard a lot of people saying “theyre not bears. Theyre humanoids. PandaREN.” Right. Surely if Blizzard didn’t want to make pandas they wouldnt make something that looks EXACTLY THE SAME. 2/5.

New Class: Monk: Harnessing their inner strength and potent “chi” energy, Monks are extremely capable in every role: damage, defense, and healing. Monks are masters of bare-handed combat, choosing to draw their weapons only for devastating finishing moves. Monk healers bring harmony and balance to every group, healing even the most grievous of injuries with ancient remedies and focused spiritual arts. And few can hope to out-last the unquenchable prowess of the Monk Brewmaster, whose empowering beverages and unpredictable combat style allow them to absorb incredible amounts of punishment.

This looks good. There are 3 sort of monk ‘paths’ to choose from; Healer, Melee DPS and Tank. I like the sound of this class, but I’d have to know more to really make a judgement. On first impressions, though, 4/5.

Challenge Mode in dungeons: Mists of Pandaria’s Challenge Mode presents a new way to reward great team players and seasoned dungeon specialists. The idea is simple: if you select Challenge Mode for a dungeon, you and your group will be racing against the clock to finish the dungeon as quickly as possible. The faster you finish, the greater your reward.

They have this system in LotRO and other games, but I think it is being more strongly developed and implemented here. Rewards playing better = good. 5/5

PvE Scenarios: Join forces with your fellow heroes and embark on epic Scenarios that will challenge you like never before

I.E LotRO’s Skirmish system. Again, good. 5/5.

Pet Battle System: You and your friends can pit your pets against each other in fun, friendly duels. You can teach your pets unique abilities and attacks, and they will use these abilities when battling other pets. As they fight and win battles, your pets will gain experience and level up, which makes them tougher and may even unlock new abilities. Assemble your roster and duke it out with your friends to see whose pets are the strongest!

Sorry. This is Warcraft, not Pokemon. I should have probably told Blizzard before they made it. Oops. Looks fun though.3/5

Talent Calculator: Customize your character with the new and improved Talent System.

Not much information on this yet, but I like what I see. Means 2 players of the same race, class, level and gear won’t be the same. Customization is good, so 4/5.

New Continent: Pandaria.

Wow. My favourite part of this xpac. Beatiful, especially Ken Lai Summit. Look http://us.battle.net/wow/en/game/mists-of-pandaria/feature/zone for details and pictures. 5/5.

The expansion also includes the usual xpac new stuff, i.e. Level cap increase to 90 and 100s of new quests.

Overall, other than the silly Pandaren and pet battle nonsense, I like this very much. I would give it a 3/5. But then, I know a lot of people who understand pandas in WoW who would give it 5/5. Even if I hate the pandaren and only give it 3/5, I’m looking forward to Mists of Pandaria. Very Much.

 
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Posted by on October 23, 2011 in News

 

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Welcome!

Well…Hey Guys.
I’m usually a LotRO player (loving Rise of Isengard) but, recently, a few of my friends have started to play WoW. Since its free, at least to level 20, I thought I’d give it a try. I have played LotRO for a year and am level 71, and I regularly read mmo sites such as TTH and Massively, so I’m not quite a MMO nub. I have played Warcraft for a couple of months (I dont think I got past 20 ever) pre-Cataclysm. And then I really was a WoW nub.
For example, I didnt realise that you couldnt just nip over to Gadgetzan or Bounty Bay or whatever its called at any old level. Which usually included a lot of swimming and dying. 😐 Not Good.

So, I’ll be posting my adventures in wow Starter Edition noobyness. Hope you enjoy it.

Oh. I should probably mention that “nub” = “noob”. Its just someone already has the wownoob.wordpress.com site.

 
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Posted by on October 23, 2011 in Random

 

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